Courses

CIS6930/4930 Deep Learning for Computer Graphics Fall 2020

This course covers the fundamental theory and application of AI algorithms in the context of computer graphics. Deep learning is prevalent in graphics: from convolutional neural networks (CNNs) for denoising movie frames to Generative Adversarial Networks (GANs) for simulating facial animation. Through lectures, reading assignments (current research papers), and a semester long programming project, students […]

MDU 4001 Intro To Medical Science Seminar Spring 2020

MDU 4001 Introduction to Medical Science Seminar 1 (Translational Neuroscience) TH 2:00 – 5:00 PM, Spring 2020   Overview MDU4001 Introduction to Medical Science Seminar 1 (Translational Neuroscience) is a required elective for students in the UF Medical School Honors Program. The course is the first of two courses of introduction to the medical sciences. […]

CAP4730 Computational Structures in Computer Graphics Spring 2019

OVERVIEW CAP4730 is an undergraduate course that introduces students to the fundamental concepts, mathematical principles, algorithms and data structures used in computer graphics.  Students will gain experience with OpenGL programming and develop an understanding of the graphics pipeline.  Topics covered include shading and illumination, sampling and reconstruction, ray tracing, graphics hardware, geometric and viewing transformations, […]

CAP4730 Computational Structures in Computer Graphics Fall 2018

OVERVIEW CAP4730 is an undergraduate course that introduces students to the fundamental concepts, mathematical principles, algorithms and data structures used in computer graphics.  Students will gain experience with OpenGL programming and develop an understanding of the graphics pipeline.  Topics covered include shading and illumination, sampling and reconstruction, ray tracing, graphics hardware, geometric and viewing transformations, […]

CAP6701 Advanced Computer Graphics Spring 2018

OVERVIEW CAP6701 Advanced Computer Graphics builds on the introductory computer graphics course. Students will learn advanced concepts related to interactive graphics, illumination and modeling of curved geometry. Topics include (but are not limited to) realistic image synthesis, radiometry and re­flectance, physically-based appearance modeling, spherical harmonics, computational photography, image-based rendering, 3D scanning and multi-spectral imaging, imaging spectroscopy in computer […]

CAP5705 Computer Graphics Fall 2017

OVERVIEW CAP5705 is a graduate-level course that presents the concepts and principles behind current and emerging methods, tools, and techniques in computer graphics. Through programming assignments and written exercises, students will develop a thorough understanding of the field. Topics covered include shading and illumination, sampling and reconstruction, ray tracing, graphics hardware, geometric and viewing transformations, […]

CAP4730 Computational Structures in Computer Graphics Spring 2017

OVERVIEW CAP4730 is an undergraduate course that introduces students to the fundamental concepts, mathematical principles, algorithms and data structures used in computer graphics.  Students will gain experience with OpenGL programming and develop an understanding of the graphics pipeline.  Topics covered include shading and illumination, sampling and reconstruction, ray tracing, graphics hardware, geometric and viewing transformations, […]

CAP6701 Advanced Computer Graphics Spring 2016

OVERVIEW CAP6701 Advanced Computer Graphics builds on the introductory computer graphics course. Students will learn advanced concepts related to interactive graphics, illumination and modeling of curved geometry. Topics include (but are not limited to) realistic image synthesis, radiometry and re­flectance, physically-based appearance modeling, spherical harmonics, computational photography, image-based rendering, 3D scanning and multi-spectral imaging, imaging spectroscopy in computer […]